{
  "version": "0.1.0-alpha.1",
  "publishedAt": "2026-09-05T16:12:56Z",
  "platform": "windows-x64",
  "channel": "playtest",
  "protocolVersion": 39,
  "archive": {
    "filename": "SolCraft-0.1.0-alpha.1-windows-x64.zip",
    "bytes": 3152438299,
    "sha256": "4aff3ff3ea27d778525f27416dcd980d2fc1b0b6960069f0b53800340ee342dc"
  },
  "installedBytes": 8100806420,
  "notes": [
    "First Windows playtest build with a persistent production game server.",
    "Username and password accounts with no email collection.",
    "One-time recovery keys and remembered sign-in.",
    "Portable client package with cooked assets and the required Windows runtime DLL.",
    "Server access remains restricted to invited players; this build is unsigned."
  ],
  "unsigned": true,
  "sourceRevision": "5fa96adcb259dc14cfa893ec6fa6c5e0e0ad6dcb",
  "sourceSha256": "aa255e0e817aff3fa99a0a666c5f219f9549e3f7258433d61ff350c93d07fe89"
}
